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Author Message
 Topic: Custom vote: Outcome
Groentjuh

Replies: 9
Views: 281
I think you missed what I posted. I mean, why require votes for that?

If a concede vote (for team 2) does not pass twice in 2 minutes, you could deny concede votes for team 2 for like 5 or so minu...

PostPosted: Thu Dec 21, 2017 1:32 pm
 Topic: Custom vote: Outcome
Groentjuh

Replies: 9
Views: 281
Possibly you can consider just disabling concede/draw votes for x minutes after it is called it x times in x period.

A bit like the chat-flood protection, but then for votes. I know that is doable ...

PostPosted: Wed Dec 20, 2017 4:16 pm
 Topic: languages other than English
Groentjuh

Replies: 9
Views: 442
drk wrote:
F2 from me.

Wouldn't that be an F1 as in "Yes, foreign languages should be allowed."

PostPosted: Sat Oct 21, 2017 4:06 pm
 Topic: languages other than English
Groentjuh

Replies: 9
Views: 442
djinghis wrote:
If you can't understand it, then you shouldn't care Wink

That might not insult you, but it might bother others in the server. I mean I believe some of our players are German a...

PostPosted: Sat Oct 21, 2017 4:04 pm
 Topic: languages other than English
Groentjuh

Replies: 9
Views: 442
The problem with allowing foreign language is that you then cannot verify that people are not insulting eachother in that foreign language.

I mean: Djinghis, jij bent een teringlijer, flikker en ho...

PostPosted: Sat Oct 21, 2017 3:59 pm
 Topic: Moving afks at start
Groentjuh

Replies: 23
Views: 1043
The current script does simply check if you have 0 xp at the 1 minute mark. That means that you either spawn within 30 seconds of the game starting or spawn between 30 and 60 in the game and make sure...

PostPosted: Fri Oct 20, 2017 1:17 pm
 Topic: Community Rules (locked)
Groentjuh

Replies: 35
Views: 1709
[sarcasm]Personally I would love if it was impossible to chat anything insulting and bad on the server, so that we do not need any rules regarding chat. I would also love if server could automatically...

PostPosted: Fri Oct 20, 2017 1:10 pm
 Topic: Community Rules (locked)
Groentjuh

Replies: 35
Views: 1709
I believe this should not be a vote right now. I believe it would be wise to first discuss these rules for some time. This allows you to gather some feedback from others to further improve these rules...

PostPosted: Wed Oct 18, 2017 9:33 am
 Topic: Moving afks at start
Groentjuh

Replies: 23
Views: 1043
There is a lot of data python scripts can use.
For example: xp, x-, y-, z-coordinates, direction he is looking, weapon-accuracy data, data from chat(, so when he last send something).

If you use a...

PostPosted: Tue Oct 17, 2017 7:08 am
 Topic: Moving afks at start
Groentjuh

Replies: 23
Views: 1043
Milka's script did far more than that. It also compared for example the client's coordinates, and I believe kills and deaths.

PostPosted: Sat Oct 14, 2017 7:24 pm
 Topic: Poll: Marking of punishment in rules.
Groentjuh

Replies: 5
Views: 419
I believe defining punishments will be pretty difficult to do right.

I believe sometimes different players sometimes deserve different treatment. Or do you believe referees will warn Brainwashed Tu...

PostPosted: Wed Oct 11, 2017 8:43 am
 Topic: Custom time for votes
Groentjuh

Replies: 3
Views: 260
Custom timers for each vote might not be the most needed feature.

Preventing vote spam/repeated votes might be more a reason to vote yes.

PostPosted: Wed Oct 11, 2017 6:58 am
 Topic: Server Technical Info
Groentjuh

Replies: 10
Views: 602
He forgot the passwords section Sad

PostPosted: Wed Oct 11, 2017 6:53 am
 Topic: Server Rules (locked)
Groentjuh

Replies: 16
Views: 924
That script, like most of my scripts, can be redone in better ways. Nowadays python can actually do more than when those scripts were created.

It would be possible to remove a siege's weapons from ...

PostPosted: Wed Oct 11, 2017 6:52 am
 Topic: Server Rules (locked)
Groentjuh

Replies: 16
Views: 924
Marbello wrote:
For player exploits such as walking outside of the map, can we move away from "warning first" to "direct punishment"?

The server rules he referred to do not ...

PostPosted: Tue Oct 10, 2017 7:20 am
 
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