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djargon
March 30 1988 (36 year old)
  
 Forum index » General Discussion » Community Server Forums
Anti-siege refund
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drk
Newbie poster


Joined: 20 Feb 2011
Posts: 370
 Anti-siege refund

If pred/lego/chap/stalk/pred/sham dies from ballista/summoner - player gets back a refund of his unit's price.

Code:

{'human_savage': '2500', 'human_legionnaire': '4000', 'human_medic': '1500', 'beast_stalker': '2500', 'beast_predator': '4500', 'beast_medic': '1500'}


PostPosted: Thu Aug 30, 2018 7:38 pm
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Trigardon
Newbie poster

Joined: 16 Jul 2009
Posts: 376
Now refund the full inventory price and make siege kills do not count to stop camping once and for all
_________________


PostPosted: Thu Aug 30, 2018 8:44 pm
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drk
Newbie poster


Joined: 20 Feb 2011
Posts: 370
Trigardon wrote:
and make siege kills do not count to stop camping once and for all

That's somewhere in the bins Rolling Eyes

PostPosted: Thu Aug 30, 2018 8:48 pm
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djinghis
Newbie poster

Joined: 25 Sep 2014
Posts: 554
Trigardon wrote:
Now refund the full inventory price and make siege kills do not count to stop camping once and for all


That grammar though.

PostPosted: Fri Aug 31, 2018 12:05 pm
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Daemon
Newbie poster

Joined: 17 Oct 2015
Posts: 40
While it's a good incentive for foot units to attack siege units (more carelessly, i'd say Razz ), I don't exactly think this would deter, say a summoner, from just shooting an incoming lego, defensively or just by being an asshole, simply because the dead lego would get a refund.

PostPosted: Wed Sep 05, 2018 12:37 pm
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djinghis
Newbie poster

Joined: 25 Sep 2014
Posts: 554
Daemon wrote:
While it's a good incentive for foot units to attack siege units (more carelessly, i'd say Razz ), I don't exactly think this would deter, say a summoner, from just shooting an incoming lego, defensively or just by being an asshole, simply because the dead lego would get a refund.


Why would you take what he suggested seriously? He's just another crybaby vet like shag who can't stand getting killed by siege. Refunds and Kills not counting IS a deterrent - it deters people from playing savage.
My suggestion has and always will be - raise the cost of siege not some abstract counter logical multi-verse where kills are not recognised as kills. And some guy at the pearly gates checkout saying "oh you were killed by siege I see, here's all your stuff back - srry about that old chum"

PostPosted: Mon Sep 10, 2018 7:56 am
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