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djargon
March 30 1988 (36 year old)
  
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Simple Savage console question
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---JaMeS---
Newbie poster

Joined: 28 Apr 2010
Posts: 60
 Simple Savage console question

Hey, I should probably ask this on Newerth but I always forget my password for there so I'll just ask here as I assume someone here can answer this for me.

Tonight there was about 6 players on the server and during warmup I was going to chiprel everybody for a laugh since the game was ages in warmup but of course I didn't want to do it one by one, so I tried writing
for x 0 10 1 "ref chiprel x"
and
for x 0 10 1 "ref chiprel #x"

but neither worked and I'm a bit confused now as to why they don't work.
x is "0" or whatever, and ref chiprel #"0" worked I think.
So why wouldn't ref chiprel x work.. Is there a way to get player's names from their client numbers? and I could do it that way instead?

PostPosted: Thu Jun 02, 2011 1:43 am
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Chiprel
Newbie poster

Joined: 08 Sep 2010
Posts: 33
first you have to set variable you will use:
set x 0
then you have to type it like that:
for x 0 10 1 "ref chiprel #[x]"
this command will change clients 0-10 to chiprels.

After latest talk with Skuggi I stopped using that command as some people get 999 ping after I use that command.(i was using it on 0-64 clients). I thought that people get lag if someone spams that command but unfortunately even using it once is enough for some people Razz
PS. People affected with that weird lag will have normal ping in scoreTable but they won't be able to play, have to reconnect ;(

PostPosted: Thu Jun 02, 2011 9:16 am
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---JaMeS---
Newbie poster

Joined: 28 Apr 2010
Posts: 60
ohkay so square brackets Razz. thanks! And thanks for letting me know about the pinging out issue too! I won't use it for chiprelling people so!

PostPosted: Thu Jun 02, 2011 6:31 pm
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Chiprel
Newbie poster

Joined: 08 Sep 2010
Posts: 33
Tinki and Skuggi have this problem when I mutli-ref chipreled ppl. So if one of those are around you might ask them and try chiprel 0-10 clients..if they won't have anny issue then..Propably you are free to have fun with it Razz

PS. Propably all multi-ref commands will make some ppl lag as those commands uses almost same ammount of bandwith ;p
Ah and getting too many offis on serv might crash it too (thats what DJ told me). Ref offi all is tempting.

PS2. All number variables put in [ ] while all text variables put in # # example. [player_kills] #game_ServerStatus#.

PostPosted: Thu Jun 02, 2011 7:19 pm
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