Author
Message
MNI-Suoma
Guest
REQUEST: Re-add timer Hello!
I am not sure why did you remove the timer from G&G, but I can't see the point of it. Without a clock I can't time my deaths, thus making savage less skillful and deaths full random. Enabling it would add another skill layer to savage, and better practice for CWS.
External clocks get out of synch, only the ingame clock is accurate. I don't care if you set the time to 99999, just as long as the timer is there.
If you had an awesome reason to delete it, do inform me
Thanks,
MNI-Suoma
Posted: Sun Jul 17, 2011 7:47 pm
Feathers
Newbie poster
Joined: 03 Sep 2009 Posts: 407
count in your head!
Posted: Tue Jul 19, 2011 7:21 am
MNI-Suom
Guest
Yeah, good luck counting to 216000
Posted: Tue Jul 19, 2011 3:16 pm
MNI-Suoma
Guest
I'd appreciate an answer.
"lol i dunno ur gay" is answer enough, but simply ignoring me makes me a bit sad.
Posted: Sun Jul 24, 2011 7:51 pm
djargon
Newbie poster
Joined: 27 Mar 2010 Posts: 206
sorry Suoma, but groentjuh is on vacation and skuggi is realy bussy in real life. so i guess you have to wait a bit longer untill groentjuh is back from holiday or if skuggi found some time
but i can't help you with this :p
Posted: Mon Jul 25, 2011 9:03 am
MNI-Suoma
Guest
Thanks for the respond, I can wait
Posted: Mon Jul 25, 2011 11:38 am
Skuggi
Newbie poster
Joined: 13 Nov 2006 Posts: 514
Yea, sorry about not replying, been away. This would be Groentjuh's department so you'll have to wait for him to take a look at it. Unfortunately you posted just shortly after he went on vacation so you probably won't get an answer till he's back.
One thing you might check out. It's possible to meddle in your Savage files somehow to add a 'Game Clock' that counts up, instead of the timer. I'm not exactly sure how it's done but if I recall correctly Chiprel knew how to do it? Maybe ask him if you see him.
Posted: Mon Jul 25, 2011 5:01 pm
Groentjuh
Site Admin
Joined: 20 Oct 2006 Posts: 618 Location: World > Europe > Benelux > The Netherlands > The hague
Just display the variable host_time somewhere...
_________________
Posted: Tue Jul 26, 2011 5:18 pm
MNI-Suoma
Guest
Skuggi: Thanks, I'll look for chiprel
Groentjuh: Do I need to make a minigui for that or what? i no modder
Posted: Tue Jul 26, 2011 5:54 pm
Chiprel
Newbie poster
Joined: 08 Sep 2010 Posts: 33
He contacted me and I made some small mod for him. Here it is if someone else is interested in it too.
put it in savage xr/game/
link: http://www.sendspace.com/file/xpg1q4
This mod will display your local time instead of no timer at groentjuh server. It have only minor bug..when you join server with time limit..you will see both timers(mixed in one line) till you join team or start to spec some player. Then it works allright.
On Groen serv you will see your local time, on mpuk you will see game time limit. When warmup starts you will see mixed times till you respawn again.
End game award screen don't mix up those 2 timers.
Have fun with it!
Posted: Sat Aug 06, 2011 6:44 pm
EnglishSlug
Newbie poster
Joined: 08 Mar 2009 Posts: 45
just add game timer back imo. i'd rather have lame time wins than 5 hour matches on puchi
Posted: Sun Aug 07, 2011 11:34 am
Feathers
Newbie poster
Joined: 03 Sep 2009 Posts: 407
on the subject pf maps, could you delete a few
Posted: Sun Aug 07, 2011 2:51 pm
lololol
Newbie poster
Joined: 10 Aug 2010 Posts: 106
no, he couldn't
Posted: Sun Aug 07, 2011 5:31 pm
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